So due to other commitments I haven't had much time to work on this project. This evening I decided that I at least needed to get basic shadows working. Shortly after finishing writing my post last time, I changed from a blocky-rendering technique to one where it just takes one pixel for each height from the height value and then connects and colors those accordingly. This mostly gets rid of the weird glitch that I was having before, but sometimes I will still see things flashing, I'll figure...
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